Let’s build a better
World of Tomorrow
Our ReelOur people
Let’s build a better
World of Tomorrow
An illustration of a theme park map that is zoomed in on the mail entrance where a giant orb sculpture that has the Fair Worlds’s logo.
What’s in a name
The origin of Fair Worlds
We chose the name Fair Worlds as a nod to the optimism of mid-20th century World’s Fairs when slogans like "Building the World of Tomorrow" and "Peace Through Understanding" could bring the world together. Plus "Disneyland" was already taken. The World of Tomorrow they built, however, is in a state of disrepair and needs a renovation. That’s where we come in.
Another section of the theme park map that shows the moat with the bridges of plausibility and probability crossing over it.
We wear many hats
And they look good on us
At Fair Worlds, we’re more than just the projects we make. Behind the scenes, we’re also... filmmakers, designers, artists, animators, writers, developers, gamers, engineers, thinkers, and tinkerers driven by a passion to use the latest technology to build the best version of the future we can imagine.
Another section of the theme park map that shows the occlusion mall that leads to the “sea monsters of the world” display.
Through the Gateways to tomorrow
Let’s go together
We’re building the new World of Tomorrow for audiences that don’t want to be passive observers but active participants. Interactivity and immersion will be the norm for brand engagement, not the exception. It’s not a new concept, but the ability to create immersive experiences has entered a new era of accessibility for brands and audiences alike. Virtual & augmented reality have opened an impossible number of doors to what's possible. The goal now is to walk through as many of them as we can.

Our Reel

Meet the Fair Worlds Team

Andy Slater
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Sound Design & Accessibility
Angela Gomez
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Operations Manager
Brad Parrett
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Creative Director
Erik Horn
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Chief Creative Officer/Co-Founder
Isaac Aubrey
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3d Artist
Jordan Kellogg
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Project Manager
Julian Ochoa
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Unity Developer
Kurt Pennypacker
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Product Design
Leslie Murphy
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Unity Developer
Mike Wiebe
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Business Development
Sam Decker
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Chairman/Co-Founder
Thomas Thorne
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3D Generalist
Todd Little
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Lead UX Design Engineer
Fair Worlds Logo (in a cursive hand written font).

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